Hi there! I’m about to start playtesting a game using Unity Analytics.
I have some custom events that collect strings from within the game. These strings could be player feedback or bug reports, for example.
I want to be able to view all of these strings at once – and ideally download them as a CSV for further analysis in spreadsheet software.
However, I can’t figure out how to do this in bulk in a streamlined way, or even how to access them except by clicking on the individual custom events.
Is there a recommended approach or best practice to accessing all of the strings recorded for a given custom event?
Thanks in advance for your help!
Hey Aric,
The best way to go about this is going to either be with the SQL Data Explorer, or more likely with Data Access - a tool which gives you direct access to the underlying data either through Snowflake’s UI (which has a “download as CSV” option).
Instead of the UI, you could also write some scripts to regularly fetch feedback strings via the Snowflake API.
I don’t think our dashboard UIs / tools are going to be convenient for displaying things to you, especially if you’re capturing detailed multi-line feedback - but you could try the built in SQL Data Explorer tool in the first instance and see if that will do.
Hope this helps!
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(you might also find in the future that using Analytics for user feedback no longer fits your current needs - if so you might find Cloud Diagnostics a better fit - it’s got a whole section about User Reporting)
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That’s all very helpful, @unity_Ctri , thank you!
I appreciate you taking the time to reply to help me find the best solution.
Happy holidays!