Hello,
I have been using Unity for a few months now, and I read though several of the tutorials and documentation I found, so now I feel ready to start creating a somewhat large project.
I have a lot of experience programming outside of Unity and for a larger project I found myself missing some features that greatly help keep things in order.
So, I came seeking your help with the following:
1- I want to create a reusable class and access it in all my scripts (the same way I can access Vector3 for instance). What would be the best way to do that?
2- Is there any support for Asserts in Unity?(specifically in javascript, but any language would be nice)
3- What is the best way to implement Unit tests for my scripts?
4- If I want to implement a Value Object to access from all my scripts, where and how should I code such a class? (this relates with question 1)
That´s it I think. I did search this with no success, so any help will be deeply appreciated.
Thanks in advance,
G. Otranto