reuse of polygon 2D collider

hi, is it possible to reuse the “polygon collider 2d” unity creates from a certain sprite for something else (mesh emitter of a particle system for instance)? if yes how? thanks

You can copy any component from any object and paste it on any other object; use the component context menu.

–Eric

yes i can copy any component from any object and paste it on any other object, but but “only” on the same component.

i want to use the 2d collider polygon for other things - for a mesh emitter of a particle system for instance. is there a way to somehow “export” the 2d collider polygon to have it available as a mesh in the assets?

There’s no way to change a polygon collider to a mesh.

–Eric

thanks :wink: