I’m wondering what’s the targetFrameRate of Unity by default. Till now, if I disable the v-sync, the game runs as many frames as it can (+1800 if possible).
But since I capped the frame rate on purpose by using Application.targetFrameRate = 30, now Unity seems to remember it and it’s kept set at 30fps maximum. I wonder how could I revert to the default settings, so as to not having to write manually Application.targetFrameRate = (big number).
Thanks!
EDIT: I posted this in the wrong place. I apologize that I can’t delete it, so if a moderator sees this, please delete it on my behave. Sorry again.