Revert Unit 2D back to 3D

I wish to revert my 2D unity back to 3D as the 2D isnt what I want. (I want a Top-Down View like Pokemon) How do I do this? Also I want to keep my assets…

Also do I lose any tools if reverting back to 3D?

I got into Unity 2D when creating a new project via ‘Setup defaults for: 2D’.

The only thing that starting your project in 2D mode does is set some settings to help accommodate a 2D workflow. It’s still the same Unity. You can check the settings and revert back to 3D via the Edit > Project Settings > Editor menu item.

With that being said, you can still remain in 2D mode and have a top down game. You just need to disable gravity for your rigidbodies.

Cheers!
Although I still plan on using gravity for jumping (in a top-down 45 degree)
I assume with the gravity of i’ll need to program my own gravity, correct?

Yes, you’ll definitely have to implement your some kind of way to jump over things. In reality it would just be an animation and the ability to move through colliders for a short period.

Ok cheers! :slight_smile:

Oooooo I didnt even think of that…:slight_smile: steals idea Muhahahahaha! :twisted: