reverting back from lightmap

hey

so i was testing with unity lightmapping but did not like my result, im trying to go back to my old textures but it seems like the lightmapping changed the UVWs of my models…

how can i make it go back to before i tried the lightmap? i clicked clear in the lightmap properties and even checked off use lightmaps…

in the editor my scene looks fine, but when i click play everything gets screwy

very annoying, i had to go into the lightmapper properties to ALL objects that were selected and reset the atlas values
tiling x and y to 1
everything else to 0

had to do this even after Use Lightmaps was checked off, i feel like there really should be a switch to change this back to default… please let me know if there is cuz this was a pain!