Hello everyone and sorry for the long text!
A year ago I posted my ‘Day at the Gallery’ project here on the forums. And now I’m here for suggestions to best replace the art in the gallery. Basically a potential client want to be able to place new art in an empty version of my gallery-space. These new canvases will of course be of different number and sizes every time they are replaced.
This is how I would do it: Start with creating each canvas as a real size box in 3Ds Max. Moving and placing the canvases in an evenly and harmonic way. UV Map each of them separately. Export the canvases as FBX from Max and import them into the empty gallery Unity project. Create the canvas textures from images of the real art in Photoshop and add them in Unity.
If there are any changes to any of the canvas locations based on what I see now I would update the Max file and export/import a new FBX. Render to texture out CompleteMaps (lightmaps) for each canvas. Combine the lightmaps with the art in Photoshop and update the textures in Unity.
Last I would render out new lightmaps for the walls (two covers the three walls fit for canvases) and replace them in Unity to get the correct shadows from the canvases.
I also have to spend some time cleaning up and making adjustments to the final textures (with the lightmaps) in Photoshop as they don’t come out perfect from the render. On the canvases I also have to paint in the side edges of each canvas (under the lightmap) to make it look like the canvas is stretched over the edges.
This might sound like a lot of work but think of it, it isn’t. With 3Ds Max VRay, the scene, the render preset and a PDF guide it should be quite straightforward or what do you think?
Any ideas on other approaches? And yes, I have tried combining the empty gallery and it’s lightmaps with lights in Unity to create shadows; the results weren’t satisfying.
I were thinking there might be another small tool that could take care of creating and UV mapping the canvases. And then do the shadows on the walls, and the “lightmaps” on the canvases, by hand in Photoshop. With a small shadow guide it could be done quite fast and well enough so someone unsuspecting wouldn’t notice.
Does anyone know a small and easy application that could take care of the canvases for me?
Thank you for reading and helping out! I’m open for suggestions!
M.