Hey,
Is anyone having problems getting RevMob working with a plugin like FingerGestures/Vuforia imported in your project in Unity 4?
I keep getting conflicts regarding RevMobs use of GameObject…
I am also unsure about the documentation as it is a bit skimpy on details as to how you exactly set it all up.
Any tips on how to set it up properly would be greatly appreciated.
I tried emailing their support a couple of weeks ago, but I havent received any response. On that note, has anyone had more monetary success with Chartboost over RevMob?
Hi,
I’m lost with their documentation too. Did you manage to get it working?
Anyone?
Same here… the ducumentation is poor…
had some emailing with the support, but he was just respelling the documentation without any idea what i´m talking about.
Some working plugin would be great!
I tried using revmob with vuforia in my unity project and my game will crash 10 to 30 minutes in with a malloc_error_break message. After looking through how these keep happening, it seems RevMob is calling something that interacts with a thread com.qualcomm.AR.Videoqueue which then tries to set virtual button settings. Strange behavior so I deleted all revmob stuff to see what happens.