Helllo,
I am seeing the following outputs when debugging a memory crash.
“WARNING: RGBA Compressed ASTC6X6 UNorm format is not supported, decompressing texture”
I found that this is the default format for Unity and iOS devices.
I also found that it wont work on older iOS devices, but my understanding is that the ipad mini 3 should be fine.
Any ideas what might be happening here?
Thank you
Les