"ride' camera in VR. How to move camera but let user pan with HMD?

Hi

I am relatively new to unity so I don’t exactly know how to search for this particular technique. I basically want to make a camera that moves through a unity environment but allows the user to turn their head and look at the passing scenery. IE- Imagine you were in Google Earth VR and the camera moved automatically down a street but you could look 360 degrees around. Basically the effect of being in a vehicle.

What kind of technique (and tutorials) should I look into for this?

You simply need to animate the camera position… nothing more to it actually.

Have your VR camera rig be the child of a game object. You can then do whatever to that object and the user will still be able to look around with the HMD.