Hi , I was trying to configure the Oculus rift S for my game using the XR interaction toolkit and Rift S when I found that using any of the action based rig , my both touch controllers are not recognized .However switching to Device based rigs they works readily .
Is there something that I am missing in context with RIFT S or is it just configured like that? if Yes , then how does it work as a generic layer for all XR devices ?