Rigged Cinema 4D Model to Unity

Hello all,

I have a bipedal character I’ve created and rigged, and also a quadrupedal model that is rigged. If I import the .c4d or .fbx into unity, can I easily create animations or are there extra steps I have to do?

Thank you!

Directly by your Original C4D Model, no you can’t modify or write animations… just create a copy in project folder, i think it have to work.