Right Click to Play Audio

I’m new to Unity’s scripting side and my thread has been taken down before. My question was part answered, but the links weren’t helpful. I wanted to get some information on where to put the location of the audio file inside the code as well as the formatting. I keep getting similar code off Unity Answers, but I know I need to give it an audio clip to play. I wanted this question to be fully answered as I have difficulty getting an answer for this. So, please read the description above if you’re going to take this down, because I’d very much appreciate an answer to this question.

It all depends on how you implement your sound and code you’re using, but, here’s the jist of it. For JS just change void to function.

void Update()
    if (Input.GetMouseButtonDown(1))
    //Play sound here