Hello
I love to make fun with massive physics simulations (like blender 4.3 100k rigid bodys)
Many years ago it was Maya - before physx plugin (before the plugin was no longer developed)
Some time ago - blender ( but looks like 100k rigid bodys is limit for 32 gb ram)
Now i really love to try unity
But
HOW to make god damn rigid bodys to stand still ?
My simple tower is collapsing