hi im using the rigidbody FPS script joachim wrote here
http://forum.unity3d.com/viewtopic.php?t=3222&highlight=rigidbody
in the little game im making right now my char has to be able to be hit by moving walls,elevetors and moving obstacles rigidbody obstacles
the probelm is He’s going so fast around the level that he flies off little tiny bumbs in the terrain so hes just a little bit off the ground, which isnt so bad except for while hes in the air for that time he cant jump because hes not touching the ground
ive been trying to change the code to work while hes just a little bit off the ground but im stuck, and my changes are not working correctly
how should i do that??