rigidbody gets stuck on walls when addforce value is large

I want the object to move faster, so I increase the value in addforce
but when the value is high, and if the player keeps the key pressed, the object later gets stuck against a wall during a jump

one solution i have is to increase the gravity and the object slides down the wall, but this is not a good solution

I’m using the normal gravity value, 9.8, if I apply 50, this problem doesn’t happen

my question is how can i make a rigid body object move fast without getting stuck in walls, with gravity at 9.8

solved by changing the Friction Combine of the Physics material to Minimum