RigidBody interpolate and constraints freeze rotation

Hi all!
Next problem…

i have rigidbody object “like a horse - mean horse dont rotate around axis z”
interpolate: none
constraints freeze rotation: false, false, true
work - ok “rotate only around y and x”

and now i need interpolate
interpolate: interpolate
work - unacceptable, object slow rotate around axis z

how to fix it on interpolate?

Even though you think your english is bad, it’s far more simple to guess the problem if you write an actual text.

Even though you locked the z rotational axis, you can indeed rotate the object around z axis, if you’re using transform.Rotate or anything like that