Rigidbody not bouncing (902019)

Hello everyone,
I’m trying to make a projectile bounce in 3D, but it just isn’t working. Been searching for the past hour for an answer but I haven’t found a solution.

Here’s my setup:
Physics Material of the projectile:

Collider and Rigidbody of the projectile:

and the Physics settings:

Instead of bouncing of the walls and ground, the projectiles don’t bounce at all and just slide (but comes to a stop pretty quick)

Any help is appreciated, thanks in advance :slight_smile:

Set “Bounce Threshold” to zero in Project Settings > Physics:

8634996--1161147--upload_2022-12-4_22-53-41.png