I'm trying to create an IA that moves like a normal person but has a rigidbody so it can be pushed around interactively. but i can't get it to go strait without falling down in place could some help me with some code or an explanation?
thanks.
I'm trying to create an IA that moves like a normal person but has a rigidbody so it can be pushed around interactively. but i can't get it to go strait without falling down in place could some help me with some code or an explanation?
thanks.
Look at FPS tutorial on Unity, it will give you basics for AI control/ragdoll