Rigidbody replace with GameObject, same value, different position

Hey guys,

I’ve got a huge problem. Two objects, a rigidbody which I want to replace with a GameObject on the same position. That works as far, only the problem that I get two different positions, but the same values of both objects. I’ve tried to change the pivot etc., no success.

Have you a solution for me?

Many thanks, Michael

What are you using to set the position? Transform position or localPosition
The inspector only shows local position. So if your heirarchy is not the same comparing inspector numbers will not mean much.

Thanks a lot, the problem is solved :slight_smile: