Rigidbody Trigger

My character shoots spheres which roll around the ground. When the character hits them i want him to respawn.As it stands it only works when it is set to a trigger, in which case it will not roll as triggers ignore physics. What are the other alternatives?

I assume you're using OnTriggerEnter, simply use OnCollisionEnter instead, this works with objects that are not triggers, but have colliders on them.