rigidbody2d or character control which is better for a 2d sidescrolling platform game?

Hi, I am about to create a 2d sidescrolling platform Level based game(like metalShooters), so now i am in a confusion whether to use rigidBody2d or character control to move the player around the level, kindly advice a better method

I can help with this!

I prefer a custom physics solution myself for platformers, but there are also lots of great standard tutorials and a standard assets package with a side scroller prebuilt.

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