Hello, everybody!
I have a problem with a game where a player have to jump from one truck to another one. The problem is RigidbodyFirstPersonController script ruin the physic and player is does’t move with truck and always fall down. Do you have ideas? I’m using unity 5.
I’ve got it. RigidbodyFirstPersonController is bad for that propose. FirstPersonController from standard package works great. All it’s need to do is choose “perma locked” in movement transfer in moving platform. You don’t need to change transform.parent of it. Thats awesome and it also works in unity 5.