rim shadow?

Hi guys.
Sorry I am a beginner.

I read this code:

so I know how to use rim light in Self-Illumin

but…I have another question.
how to make the rim to shadow?
or just cover color up

because rim light can’t use dark color
I want to make an edge look like a black shadow in Self-Illumin.

BTW…
I want to make this shader because I want to make stockings

or I am wrong?
This should use other methods?

Using a shader that does something like what a rim light shader does is a good direction, but you need a shader that changes the diffuse / albedo color instead of adding a glow. For that you’d have to write a custom shader yourself.

Thanks for the answer.
I try
I study hard

(;з」∠)

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