Rival - DOTS Character Controller for Unity- performance low, apk crash

I found 2 problems when trying this asset:

  1. The performance of the physical system is very low, and each update consumes 3-6ms.
  2. Use IL2CPP to package apk, it will crash when entering the game.
    I don’t know if you have these problems too? How to solve?

Hi,

You can try the steps described here. The first point is most likely due to Burst/Job settings, and the second may have something to do with how to build DOTS projects in general:
https://discussions.unity.com/t/843064 page-2#post-8448050

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Oh, I’ve missed you now in Unity! Congrats! )

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thank you for your reply