Hello all, I just finished my first asset store package, now live at Unity Asset Store - The Best Assets for Game Making
Please check it out, if anything is missing, or you would like to see more stuff (more tileable texture, etc) I’ll be pleased to update !
Thanks !!
Here’s a browser demo :
https://dl.dropboxusercontent.com/u/46909260/RockPack01/WebPlayer/WebPlayer.html
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You can see the detail within the attached files :
The pack contains 2 big rocks 1 small
Rock_A_01 : 418 triangles
Rock_A_02 : 84 triangles
Rock_B_01 : 570 triangles
alos 3 small pebbles rocks kit with very low poly count,
all of this use a set of 2 diffuse 2 Normal, They are provided at a 2048*2048 resolution , but you can easily downscale them within unity.
The Rock_Pebble_X prefab can use either Rock_A or Rock_B material
There are also 3 tileable texture , also diffuse normal, 2048*2048 to use as you want
whats the poly count on these, are they mobile optimized
updated my first post with images
Hello, I wanted to inform you that I’m also making some new rocks,
and I’m intending to update the pack with more rocks from time to time (without changing the price of course), a new rock should be submitted this week, with another tileable texture
An update to let you know that I submitted another rock in the pack, should be up soon
garance
February 15, 2014, 11:36pm
7
These are so great! Awesome work. Question: the tileable rock textures have displacement maps but the standalone rocks don’t, they only have normal maps. Is there any way you could include displacement maps for them too? Or the ZTL files so we can bake our own maps? That would really be great and allow for more flexible use.
Again, great work!
garance:
These are so great! Awesome work. Question: the tileable rock textures have displacement maps but the standalone rocks don’t, they only have normal maps. Is there any way you could include displacement maps for them too? Or the ZTL files so we can bake our own maps? That would really be great and allow for more flexible use.
Again, great work!
Yes no problem, I’ll add them tomorrow !
garance:
These are so great! Awesome work. Question: the tileable rock textures have displacement maps but the standalone rocks don’t, they only have normal maps. Is there any way you could include displacement maps for them too? Or the ZTL files so we can bake our own maps? That would really be great and allow for more flexible use.
Again, great work!
I just submitted the new version with the ZTL for the rocks, should up within a week,
Let me know if it’s good !
garance
February 17, 2014, 10:38pm
10
Excellent! Thanks so much. Doesn’t seem to be up yet but I will check back in a couple days!