Over the summer, the boys and I worked hard on a unique little cave flyer called…

We finally wrapped up all the finishing details, and it’s now available in the app store!
The inspiration was a classic (i.e. ancient) game called Spout, in which your little spaceship (originally just a dot) spews exhaust that can chew away at the surrounding rock. We’ve taken it further with refueling, coin collection, and progressively harder caves (as well as a pretty awesome soundtrack!).
One thing we’re especially proud of is that the caves are randomly generated based on the current date (in GMT). So, everybody gets the same cave for a day; then the next day, everybody gets a new cave. This gives you time to master a particular cave, but before it gets dull, you get a new one.
We also had fun learning about procedural audio, used to generate rock-chewing noises that reflect actual impacts of hundreds of exhaust particles. It’s not only cool, but also useful feedback; you learn to rely on these sounds to judge how your excavations are going.
Anyway, please give it a try (it’s free!). We really hope you like it!
