Hello, first I need to explain how my game works.
You are a Player (White circle) and a rocket spawn and follow a public target till it hits the target(the player) and destroy itself with help from a script.(All normal without any prefabs)
Then I created a GameObject with the name Spawner and the Spawner has a script to spawn a prefab every 3 seconds with help of youtube.
Then I make a prefab from my rocket and delete the 1 rocket from the Hierarchy. Then I add this rocket prefab to my Spawner.
My problem now is that
The rocket prefab doesn’t have any target because I can’t drag the Player from the Hierarchy in the target field. I could make a prefab from my Player and then add it to the target field but then my rocket doesn’t follow the player prefab in the game.
How could I make it that the rocket prefab that always spawn follow a non prefab GameObject(My Player)?
I hope that I described it well and everyone can understand my problem.