I’m using Unity 4.6.3. Under Game Object > Create Other, I can only select GUI Text. It does not create a Canvas folder to become a child of it.
So when I use the Tutorial Scripting and do not see the Count Text in the inspector and I get the usual
All compiler errors have to be fixed before you can enter playmode!
UnityEditor.SceneView:ShowCompileErrorNotification() error.
What do I have to do the tutorial script to correct this?
If I remember correctly GUI Text component is kind of legacy. It existed before Unitys new UI system and shouldn’t require a Canvas. I don’t know which tutorial you are using, and I don’t know what the error is since it’s not included.
Anyway, adding a component such as GUIText does not cause a compile error.
If the tutorial is written for a different version of Unity, then it’s possible that some APIs have changed - meaning the code examples in the tutorial does not work for your Unity version. It’s difficult to tell what’s happening based on the information you’ve given.