Roll-a-Ball tutorial problem

Hi, sorry if this has been asked before but i couldn’t find a solution myself
Im new to using unity and im having some trouble with the tutorial
When you reach the stage of moving the actual ball my inputs on my keyboard don’t work the ball just sits there, now i have the player controller script that is written in the tutorial up to the stage where it stops working

using UnityEngine;
using System.Collections;

public class PlayerController : MonoBehaviour 
{
	void fixedupdate ()
	{
		float moveHorizontal = Input.GetAxis ("Horizontal");
		float moveVerticle = Input.GetAxis ("Verticle");
		
		Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVerticle);
		
		rigidbody.AddForce(movement);
	}
}

apologies if its something simple i just cannot get the ball to move

And yes i have checked my horizontal and vertical inputs are set to my arrow keys and allows for keys or mouse buttons
Thanks anyone that can help im just really stuck atm

You have missed the case on ‘fixedupdate’. It should be ‘FixedUpdate’. ‘Verticle’ should be ‘Vertical’. And you are applying too little force for an object that has a mass of 1.0.

using UnityEngine;
using System.Collections;
 
public class PlayerController : MonoBehaviour 
{
    void FixedUpdate ()
    {
       float moveHorizontal = Input.GetAxis ("Horizontal");
       float moveVerticle = Input.GetAxis ("Vertical");
 
       Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVerticle);
       rigidbody.AddForce(movement*10.0f);
    }
}

Im having the same problem. I tried the solution given here too but it still isn’t working