I want to update the Camera code always to point in the direction of the forward movement of the player.
This my current code:
public class CameraController : MonoBehaviour {
public GameObject player;
private Vector3 offset;
// Use this for initialization
void Start () {
offset = transform.position - player.transform.position;
}
// Update is called once per frame
void LateUpdate () {
transform.position = player.transform.position + offset;
}