Greetings Unity Community, new member here and currently working through some of the learn videos, very interesting stuff and very helpful videos.
I started off with the survival shooter and got that all functioning perfectly (even compiled it into an installer with a 3rd party open source software, felt very cool to have an installer for something I had coded, at least partially, myself)
Now I am almost through with the Roll-a-ball’er tutorial and on the display text section, after coding a count and making the public GUIText countText function in the script for PlayerController.cs, the video instructs that I can simply drag-n-drop the Display Text element into the GUIText field on the script under the Player tab in the Heirachy (sorry if my terminology is faulty)
Already when I was creating the display text I had some trouble, as it seems 4.6 does UI text differently than the 4.0 version he seems to be using, wanting to put UI text on Canvas layer in heirachy, rather than into the gameobject group of Display Text.
However much I try and alter things around, I cannot seem to get this count text to link automatically through drag and drop.
Now, I do NOT want anyone here to tell me how to script this (how will I learn, if anyone just give me the script?), I just want to know that this is indeed due to functionality issues between 4.0 and 4.6, and its not just me doing something wrong, when trying to follow the instructions?
Currently going to go back to the survival shooter, cause I know it teached me how to script something like this, so I’ll implement that lesson to fix it here, but I just wanted to be sure that it is indeed just a matter of 4.0 having a function that no longer seems to work in 4.6, for future reference