Hi all, we have make the project with URP but for few issue we need to roll back to BiRP, is it possible?
Thanks for help!
Stefano
Hi all, we have make the project with URP but for few issue we need to roll back to BiRP, is it possible?
Thanks for help!
Stefano
There currently is no way to do this automatically. So you have to write your own tool or manually change the settings and materials.
Hope you got version control set-up (:
Out of curiosity and if you don’t mind sharing, what are the issues you are facing? And which version of Unity/URP have you been using?
We have bad performace on Nintendo Switch
so on Nintendo forum a user have suggests us to use BiRP…
Our game used material SpriteDefault so I hope that this change is not so impossible ![]()
If you don’t use any urp features it is. Just try and see what breaks