roller ball asset unity 5.0

So i have been playing around with the new asset roller ball in unity 5.x. I was wondering if anyone knows of a good reference or guide for making a camera follow the ball in the same way a camera follow a car in unity’s older car game tutorial. I have tried smooth follow and the other camera prefabs(including some I made) with little to no success. Any guidance,tips,ideas,or references are greatly appreciated. PS the roller ball is one object that rotates(making it hard to make the camera not follow that rotation).

1 Answer

1

There is a freecamerarig in standard assets>cameras>freelookcamerarig.
on the inspector you can change the target so the camera will follow the object.