im running windows 10 and unity 5.5.0f3
and I’m trying to mount the camera to the ball but it is not working.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController : MonoBehaviour {
public GameObject player;
private Vector3 offset;
// Use this for initialization
void Start () {
offset = transform.position - player.transform.position;
}
}
// Update is called once per frame
void LateUpdate () {
transform.position = player.transform.position + offset;
}
}