You could handle problem like this with physx contact modifications. They are supported in Unity 2021.2 and newer.
Here’s two posts that I’ve written that touch this topic:
Experimental contacts modification API page-2#post-6720985
You could handle problem like this with physx contact modifications. They are supported in Unity 2021.2 and newer.
Here’s two posts that I’ve written that touch this topic:
Experimental contacts modification API page-2#post-6720985