Hi there! I’m trying to figure out LAN networking for multiplayer in unity. I’ve found that mirror is probably the best choice (if there’s something better, that’d be good to know too!)
I’ve come across an issue when I try to implement it though. I’m looking for a system similar to the ‘rooms’ example that comes with Mirror, but I’m hoping that the room itself can have a name (rather than players having to type in the IP address) and that players can give themselves nicknames upon joining. Is there anyway to do that, or should I look elsewhere?