roomchange

does anyone have a script so that when object “PlayerCar” collides with object “wall” there will be a room change to the menu

What do you mean ‘room change’? My scripting’s a bit rusty, but check for a collision like:

//Add this ot your car.
function OnCollisionEnter (hit : Collision) {
if (hit.gameObject.name == "Wall") {
//Do your action
}
}

Make sure the ‘wall’ object’s name is “Wall”. Should work :wink:

Do you mean room change as in you hit the wall and then it go’s to the menu scene?
If so you would do something like this:

function OnCollisionEnter (hit : Collision) {
//btw hit can be changed
if (hit.gameObject.name == "Wall") {
//change menu to the name of your menu scene
Application.LoadLevel(menu);
}
}