Hi everyone,
I’ve just moved onto unity and firstly I must say that I’m extremly impressed, the guys have done a seriously good job in writting it.
I’ve been spending some time recently going through various tutorials to familiarize myself with unity and have recently been looking at the I have Sewer project. I have myself created a basic room in blender which is basically 4 walls a floor and a roof all of which have been created using plane meshes.
The problem I have is that when I import it into unity it appears as a box which is what I would expect with the walls and roof on. However the sewer project appears to have the roof and walls (depending where the camera is )invisible when looking at it from outside in the design view (they are visible in the game though). Is there an option to achieve this so you can edit the room light etc easily or has this been achieved in the sewer project a different way ? if anyone knows the answer or knows of any good interior room tutorials in unity it would be greatly appreciated
cheers