Root animation not affecting y-position (2D)

I have a player character with an attached 2D rigidbody (y-position isn’t frozen) and an animator controller that applies root motion. I also have an animation that changes the position of the character in the x and y direction (Player jumping over an object in a very specific path). Currently only the x-axis displacement is showing up in the game. How do I get the y-axis displacement to show up in the game?

If your GameObject have Rigidbody2d, you need set this Rigidbody as isKinematic

Resolved this in another question here: Unity 5: Apply Root Motion not affecting "Y" in 2d - Unity Answers