Root position or rotation controlled by curves

Hello guys !

I have a same problem. When I apply root motion, physics starts working, but the charecter starts falling down too slow.
I mean a gravity for this object are very powerless. Without this flag gravity is strong, collider of my object does not work.

Have somebody the same problem ?

From what I have seen when an object falls too slow with physics it’s usually one of two reasons.

  1. Drag is set too high
  2. The scale of your scene wrong and objects are larger than real world, giving the illusion of falling slower

Other than that there may be a force acting on the rigidbody, slowing it’s fall.

Okay.

To understand better what happens I created an animation:
http://makeagif.com/i/E-4w9K