Rotate 3D objects through kinect hand gestures

Hi,

I am new to Kinect for windows development, currently i am working on a project where i have to implement rotate 3D objects through kinect hand gestures.

Can somebody help?

Regards
FOuz

I’ve used both of these with good results:

For MS kinect https://www.assetstore.unity3d.com/#/content/7747

and for asus primesense sensor: https://www.assetstore.unity3d.com/#/content/10693

The MS Kinect package above has a cursor you control with your hand and has a bunch of pre-defined gestures such as wheel, swipe left/right, etc

Also zigfu is a plugin to use the kinect/primesense in the browser, but it also has some decent example kinect scenes that are useful in Unity… http://zigfu.com/en/zdk/samples/

If you need help getting started you can email me at lmbarns@gmail.com