Is there a script i can atatch to a GUI button that make a sphere rotate once and then stop?
You could do something like this:
var mySphere : Transform;
private var canRotate = true;
var rotateSpeed : float = 90.0;
var rotateDegrees : float = 360;
function OnGUI () {
if( GUI.Button() ) {
//When the user hits the button:
if(canRotate) {
//check to see if we aren't already rotating
Rotate();
}
else {
Debug.Log("Already Rotating");
}
}
}
function Rotate () {
//simple while loop. check the syntax. I'm rusty on my js.
while(var i : float < rotateDegrees) {
mySphere.transform.Rotate(0, rotateSpeed * Time.deltaTime, 0);
//rotate your sphere by rotateSpeed times by deltaTime
i += rotateSpeed * Time.deltaTime;
yield;
//wait a frame
}
canRotate = true;
//we can rotate again.
}