Rotate Camera with Character (Follow Target)

I have a basic movement script, and it follows as my character moves left, right, up, down.

But I’d like my Character to rotate, and for the Camera to follow around in a circle.

What do I add to my script

Did you try putting the camera as a child object of the player. I think that should do !!

There is a really neat page on the Unify Wiki that is a massive list of different controllers that people have created and uploaded so that others don’t have to recreate something that’s already been done before.
All of those scripts cann be found here.

There are a few MouseOrbit or Camera Orbiting controllers in this list, and if im not mistaken should provide you with the functionality you desire. The one I use is the MouseOrbitImproved script, and thats probably what you want, too.