Rotate imported fbx object?

Hello I want to rotate an already imported fbx object.

The problem is that the camera should be behind the object, but its on the side of the object.

Is it possible to rotate already imported fbx files?

And no in this case its not possible to rotate it in a 3D software...

Thanks alot..

why is it not possible for you to rotate it in a 3d software?

also, it sounds like you just need to move your camera to the right position and attach the camera to your Character Controller. It will break the pre-fab but you'll get the desired effect.

and try rotating your fbx object in Unity...are you able to rotate any other objects? FBX files are Unity friendly so this issue seems weird to me.