Hi,
When my game loads up I need to rotate an object 180 degrees and then stop.
Any ideas the best way to do this?
Thanks guys.
Mr_Curious
Hi,
When my game loads up I need to rotate an object 180 degrees and then stop.
Any ideas the best way to do this?
Thanks guys.
Mr_Curious
play an animation?
ITween
Those are not helpful answers… im not even sure how animation would qualify as an answer
The most obvious solution…
transform.RotateTowards(transform.rotation, Quarternion.Euler(0,180,0), 1);
If you don’t understand what I just said, you need to do the lerpz tutorial. You can find it in the Support link up top.
Perhaps you should re-read the Unity manual.
http://docs.unity3d.com/Documentation/Manual/Animation.html
Using the animation component is the perfect solution for such a problem. Stuff like this is exactly what it was made for.
Playmaker can do it easy.
Even though using an animation is a solution, this was posted in the scripting category, so James is right. This is kind of like the give a man a fish vs give him a fishing rod situation.
+1 on actually telling him now to rotate an object.
Thanks to everyone for their helpful replies, I appreciate it very much indeed.
Cheers,
mc