I am having trouble with rotating the player with where the mouse is. I dont know what to do
Hi,
Use below mention code, it should be helpful for rotate player using mouse.
#pragmastrict
varspeed : float = 10.0; //changevalueofspeedforfastrotation
functionUpdate()
{
transform.Rotate(Vector3(Input.GetAxis(“MouseY”), Input.GetAxis(“MouseX”), 0)*Time.deltaTime *speed);
}
Thanks
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Here’s one of multiple premade assets you can use for mouse look http://wiki.unity3d.com/index.php/SmoothMouseLook
A quick Google search would have yielded dozens of results on the subject as well ![]()
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Thanks really helped