Rotate Texture2D around its center

Hi

I have to rotate a Texture2D around its center, depending of my angle... But the real problem is that i don't know which command would i use.

HOw can i rotate a specific TEXTURE2D Object???

Thanks! :D

3 Answers

3

Take a look at GUIUtility.RotateAroundPivot()

If you mean a texture in the 3D scene, I had this same need (rotating particle's textures actually). I found this helpful:

http://unity3d.com/support/documentation/ScriptReference/Material.SetMatrix.html

Hi,

There is a working example of RotateAroundPivot() here:

http://answers.unity3d.com/questions/3561/how-to-rotate-gui-textures

Bye,

Jean