Hello,
I want to be able to rotate my transform 360 degrees with Time.time * 5. Might be a bit of a noob question, but how do I do it?
Thanks
Hello,
I want to be able to rotate my transform 360 degrees with Time.time * 5. Might be a bit of a noob question, but how do I do it?
Thanks
See the Rotation function here.
Quite simple actually, all I had to do was this:
transform.Rotate(Vector3.up * Time.deltaTime * speed);
Thanks anyway