Is there any Unity function that rotates a Vector2D like this:
float angle = 30.0f;
Vector2D v = new Vector2D(0.0, 1.0);
v = rotate(angle, v);
Is there any Unity function that rotates a Vector2D like this:
float angle = 30.0f;
Vector2D v = new Vector2D(0.0, 1.0);
v = rotate(angle, v);
I’m terribad at rotations but that looks like this: